add series grouping, cover upload, and multi-zip download to games library

- Series grouping: a top-level folder with no .zip but game subfolders is
  now treated as a GameSeries. Clicking a series drills into it with a
  breadcrumb; a game-count badge distinguishes series cards from game cards.
  Series fall back to the first game's cover when no series-level cover exists.
- Cover upload: new POST /api/game-cover endpoint writes cover.jpg or
  widecover.jpg directly into the game/series folder (re-encoded via sharp).
  A kebab menu on GameDetailModal opens an Edit Images panel showing previews
  and upload/replace buttons for both cover and wide cover.
- Multi-zip download: Game.zipFiles replaces zipPath and includes all .zip
  files in the folder. A single zip shows the existing download button; multiple
  zips render a split button — primary action downloads the first file, a
  dropdown arrow lists all files by name.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Garret Patti
2026-04-05 12:49:42 -04:00
parent b254907cca
commit 122d7aa332
5 changed files with 739 additions and 160 deletions

View File

@@ -1,7 +1,7 @@
'use client'
import { useEffect, useState, useCallback } from 'react'
import type { Game } from '@/types'
import { useEffect, useState, useCallback, useRef } from 'react'
import type { Game, GameSeries } from '@/types'
import GameDetailModal from './GameDetailModal'
import FilterPanel from '@/components/FilterPanel'
@@ -10,10 +10,13 @@ interface Props {
}
export default function GamesView({ libraryId }: Props) {
const [games, setGames] = useState<Game[]>([])
const [items, setItems] = useState<(Game | GameSeries)[]>([])
const [loading, setLoading] = useState(true)
const [error, setError] = useState<string | null>(null)
const [selectedSeries, setSelectedSeries] = useState<GameSeries | null>(null)
const [selected, setSelected] = useState<Game | null>(null)
const selectedRef = useRef(selected)
selectedRef.current = selected
const [search, setSearch] = useState('')
const [selectedTagIds, setSelectedTagIds] = useState<Set<string>>(new Set())
const [assignments, setAssignments] = useState<Record<string, string[]>>({})
@@ -26,12 +29,26 @@ export default function GamesView({ libraryId }: Props) {
return next
})
useEffect(() => {
const fetchGames = useCallback((syncSelected = false) => {
fetch(`/api/games?libraryId=${encodeURIComponent(libraryId)}`)
.then((r) => r.json())
.then((data) => {
setGames(data)
.then((data: (Game | GameSeries)[]) => {
setItems(data)
setLoading(false)
if (syncSelected && selectedRef.current) {
const id = selectedRef.current.id
// Search top-level games and inside series
let updated: Game | undefined
for (const item of data) {
if ('games' in item) {
updated = item.games.find((g) => g.id === id)
} else if (item.id === id) {
updated = item
}
if (updated) break
}
if (updated) setSelected(updated)
}
})
.catch(() => {
setError('Failed to load games')
@@ -39,6 +56,8 @@ export default function GamesView({ libraryId }: Props) {
})
}, [libraryId])
useEffect(() => { fetchGames() }, [fetchGames])
const fetchAssignments = useCallback(() => {
fetch(`/api/tags/library-assignments?libraryId=${encodeURIComponent(libraryId)}`)
.then((r) => r.json())
@@ -48,10 +67,17 @@ export default function GamesView({ libraryId }: Props) {
useEffect(() => { fetchAssignments() }, [fetchAssignments])
const filtered = games.filter((game) => {
if (search && !game.title.toLowerCase().includes(search.toLowerCase())) return false
// Items shown in the current view level
const visibleItems: (Game | GameSeries)[] = selectedSeries
? selectedSeries.games
: items
const filtered = visibleItems.filter((item) => {
if (search && !item.title.toLowerCase().includes(search.toLowerCase())) return false
if (selectedTagIds.size > 0) {
const gameTags = assignments[`${libraryId}:${game.id}`] ?? []
// Tag filtering only applies to games (series don't have tags directly)
if ('games' in item) return true
const gameTags = assignments[`${libraryId}:${item.id}`] ?? []
if (![...selectedTagIds].every((id) => gameTags.includes(id))) return false
}
return true
@@ -71,57 +97,51 @@ export default function GamesView({ libraryId }: Props) {
/>
</div>
<div className="flex-1 min-w-0">
{/* Breadcrumb when inside a series */}
{selectedSeries && (
<div className="flex items-center gap-2 mb-4 text-sm">
<button
onClick={() => { setSelectedSeries(null); setSearch('') }}
className="transition-colors"
style={{ color: 'var(--accent)' }}
>
All Games
</button>
<span style={{ color: 'var(--text-secondary)' }}>/</span>
<span className="font-medium" style={{ color: 'var(--text-primary)' }}>
{selectedSeries.title}
</span>
</div>
)}
{loading ? (
<LoadingGrid />
) : error ? (
<ErrorMessage message={error} />
) : games.length === 0 ? (
<EmptyState />
<div className="rounded-lg border p-8 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
{error}
</div>
) : items.length === 0 ? (
<div className="rounded-lg border p-12 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
<p className="text-lg mb-1">No games found</p>
<p className="text-sm">Each game should be a folder containing a .zip file.</p>
</div>
) : (
<div className="grid gap-4 grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6">
{filtered.map((game) => (
<button
key={game.id}
onClick={() => setSelected(game)}
className="group text-left rounded-xl overflow-hidden border transition-all focus:outline-none focus-visible:ring-2"
style={{
borderColor: 'var(--border)',
backgroundColor: 'var(--surface)',
}}
onMouseEnter={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(-2px)'
}}
onMouseLeave={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--border)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(0)'
}}
>
<div className="aspect-[3/4] w-full relative overflow-hidden" style={{ backgroundColor: 'var(--border)' }}>
{game.coverUrl ? (
// eslint-disable-next-line @next/next/no-img-element
<img
src={game.coverUrl}
alt={game.title}
className="absolute inset-0 w-full h-full object-cover"
/>
) : (
<div className="absolute inset-0 flex items-center justify-center text-4xl">
🎮
</div>
)}
</div>
<div className="p-2">
<p
className="text-xs font-medium truncate leading-tight"
style={{ color: 'var(--text-primary)' }}
title={game.title}
>
{game.title}
</p>
</div>
</button>
))}
{filtered.map((item) =>
'games' in item ? (
<SeriesCard
key={item.id}
series={item}
onClick={() => { setSelectedSeries(item); setSearch('') }}
/>
) : (
<GameCard
key={item.id}
game={item}
onClick={() => setSelected(item)}
/>
)
)}
</div>
)}
@@ -131,6 +151,7 @@ export default function GamesView({ libraryId }: Props) {
libraryId={libraryId}
onClose={() => setSelected(null)}
onTagsChanged={() => { setFilterRefreshKey((k) => k + 1); fetchAssignments() }}
onCoverUploaded={() => fetchGames(true)}
/>
)}
</div>
@@ -138,6 +159,80 @@ export default function GamesView({ libraryId }: Props) {
)
}
function GameCard({ game, onClick }: { game: Game; onClick: () => void }) {
return (
<button
onClick={onClick}
className="group text-left rounded-xl overflow-hidden border transition-all focus:outline-none focus-visible:ring-2"
style={{ borderColor: 'var(--border)', backgroundColor: 'var(--surface)' }}
onMouseEnter={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(-2px)'
}}
onMouseLeave={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--border)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(0)'
}}
>
<div className="aspect-[3/4] w-full relative overflow-hidden" style={{ backgroundColor: 'var(--border)' }}>
{game.coverUrl ? (
// eslint-disable-next-line @next/next/no-img-element
<img src={game.coverUrl} alt={game.title} className="absolute inset-0 w-full h-full object-cover" />
) : (
<div className="absolute inset-0 flex items-center justify-center text-4xl">🎮</div>
)}
</div>
<div className="p-2">
<p className="text-xs font-medium truncate leading-tight" style={{ color: 'var(--text-primary)' }} title={game.title}>
{game.title}
</p>
</div>
</button>
)
}
function SeriesCard({ series, onClick }: { series: GameSeries; onClick: () => void }) {
return (
<button
onClick={onClick}
className="group text-left rounded-xl overflow-hidden border transition-all focus:outline-none focus-visible:ring-2"
style={{ borderColor: 'var(--border)', backgroundColor: 'var(--surface)' }}
onMouseEnter={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(-2px)'
}}
onMouseLeave={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--border)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(0)'
}}
>
<div className="aspect-[3/4] w-full relative overflow-hidden" style={{ backgroundColor: 'var(--border)' }}>
{series.coverUrl ? (
// eslint-disable-next-line @next/next/no-img-element
<img src={series.coverUrl} alt={series.title} className="absolute inset-0 w-full h-full object-cover" />
) : (
<div className="absolute inset-0 flex items-center justify-center text-4xl">🎮</div>
)}
{/* Game count badge */}
<div
className="absolute bottom-1.5 right-1.5 px-1.5 py-0.5 rounded text-xs font-semibold"
style={{ backgroundColor: 'rgba(0,0,0,0.7)', color: '#fff' }}
>
{series.games.length}
</div>
</div>
<div className="p-2">
<p className="text-xs font-medium truncate leading-tight" style={{ color: 'var(--text-primary)' }} title={series.title}>
{series.title}
</p>
<p className="text-xs mt-0.5" style={{ color: 'var(--text-secondary)' }}>
Series
</p>
</div>
</button>
)
}
function LoadingGrid() {
return (
<div className="grid gap-4 grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6">
@@ -152,20 +247,3 @@ function LoadingGrid() {
</div>
)
}
function ErrorMessage({ message }: { message: string }) {
return (
<div className="rounded-lg border p-8 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
{message}
</div>
)
}
function EmptyState() {
return (
<div className="rounded-lg border p-12 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
<p className="text-lg mb-1">No games found</p>
<p className="text-sm">Each game should be a folder containing a .zip file.</p>
</div>
)
}