Add multi-platform game support with per-OS download detection
- Detect Windows (.zip), Linux (.tar.gz), and macOS (.dmg / .app bundle) game archives during scan - Store GameFile[] with platform metadata in DB instead of plain zipFiles[] - Stream .app bundles as on-the-fly zip archives via archiver - Show WIN/LIN/MAC platform badge pills on GameCard and SeriesCard - Auto-select the download matching the user's OS in GameDetailModal - Persist cover URL to DB immediately on upload (no re-scan needed) - Backward-compatible: legacy zipFiles entries map to platform 'windows' Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -12,6 +12,7 @@
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"author": "",
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"license": "ISC",
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"dependencies": {
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"archiver": "^7.0.1",
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"better-sqlite3": "^12.8.0",
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"fast-xml-parser": "^5.5.10",
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"iron-session": "^8.0.4",
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@@ -23,6 +24,7 @@
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},
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"devDependencies": {
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"@tailwindcss/postcss": "^4.2.2",
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"@types/archiver": "^7.0.0",
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"@types/better-sqlite3": "^7.6.13",
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"@types/node": "^25.5.0",
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"@types/node-cron": "^3.0.11",
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