initial version

This commit is contained in:
2026-03-25 16:18:23 -04:00
parent aeec7cae36
commit 88595bee90
27 changed files with 7959 additions and 1 deletions

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'use client'
import { useEffect, useRef } from 'react'
import type { Game } from '@/types'
interface Props {
game: Game
libraryId: string
onClose: () => void
}
export default function GameDetailModal({ game, libraryId, onClose }: Props) {
const overlayRef = useRef<HTMLDivElement>(null)
useEffect(() => {
const handleKey = (e: KeyboardEvent) => {
if (e.key === 'Escape') onClose()
}
document.addEventListener('keydown', handleKey)
document.body.style.overflow = 'hidden'
return () => {
document.removeEventListener('keydown', handleKey)
document.body.style.overflow = ''
}
}, [onClose])
const handleOverlayClick = (e: React.MouseEvent) => {
if (e.target === overlayRef.current) onClose()
}
const downloadHref = `/api/file?libraryId=${encodeURIComponent(libraryId)}&path=${encodeURIComponent(game.zipPath)}`
return (
<div
ref={overlayRef}
className="fixed inset-0 z-50 flex items-center justify-center p-4"
style={{ backgroundColor: 'rgba(0,0,0,0.75)' }}
onClick={handleOverlayClick}
>
<div
className="relative w-full max-w-lg rounded-2xl overflow-hidden shadow-2xl"
style={{ backgroundColor: 'var(--surface)', border: '1px solid var(--border)' }}
>
{/* Close button */}
<button
onClick={onClose}
className="absolute top-3 right-3 z-10 w-8 h-8 rounded-full flex items-center justify-center text-sm transition-colors"
style={{ backgroundColor: 'rgba(0,0,0,0.5)', color: 'var(--text-primary)' }}
onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(0,0,0,0.8)')}
onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(0,0,0,0.5)')}
aria-label="Close"
>
</button>
{/* Wide cover / cover hero */}
<div className="w-full" style={{ backgroundColor: 'var(--border)' }}>
{game.wideCoverUrl ? (
// eslint-disable-next-line @next/next/no-img-element
<img
src={game.wideCoverUrl}
alt={`${game.title} wide cover`}
className="w-full object-cover max-h-64"
/>
) : game.coverUrl ? (
// eslint-disable-next-line @next/next/no-img-element
<img
src={game.coverUrl}
alt={`${game.title} cover`}
className="w-full object-contain max-h-64"
/>
) : (
<div className="h-40 flex items-center justify-center text-5xl">🎮</div>
)}
</div>
{/* Info */}
<div className="p-5">
<h2 className="text-lg font-semibold mb-4" style={{ color: 'var(--text-primary)' }}>
{game.title}
</h2>
<a
href={downloadHref}
download
className="flex items-center justify-center gap-2 w-full px-4 py-2.5 rounded-lg font-medium text-sm transition-colors"
style={{ backgroundColor: 'var(--accent)', color: '#fff' }}
onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--accent-hover)')}
onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--accent)')}
>
<span></span>
Download .zip
</a>
</div>
</div>
</div>
)
}

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'use client'
import { useEffect, useState } from 'react'
import type { Game } from '@/types'
import GameDetailModal from './GameDetailModal'
interface Props {
libraryId: string
}
export default function GamesView({ libraryId }: Props) {
const [games, setGames] = useState<Game[]>([])
const [loading, setLoading] = useState(true)
const [error, setError] = useState<string | null>(null)
const [selected, setSelected] = useState<Game | null>(null)
useEffect(() => {
fetch(`/api/games?libraryId=${encodeURIComponent(libraryId)}`)
.then((r) => r.json())
.then((data) => {
setGames(data)
setLoading(false)
})
.catch(() => {
setError('Failed to load games')
setLoading(false)
})
}, [libraryId])
if (loading) return <LoadingGrid />
if (error) return <ErrorMessage message={error} />
if (games.length === 0) return <EmptyState />
return (
<>
<div className="grid gap-4 grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6">
{games.map((game) => (
<button
key={game.id}
onClick={() => setSelected(game)}
className="group text-left rounded-xl overflow-hidden border transition-all focus:outline-none focus-visible:ring-2"
style={{
borderColor: 'var(--border)',
backgroundColor: 'var(--surface)',
}}
onMouseEnter={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(-2px)'
}}
onMouseLeave={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--border)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(0)'
}}
>
<div className="aspect-[3/4] w-full relative overflow-hidden" style={{ backgroundColor: 'var(--border)' }}>
{game.coverUrl ? (
// eslint-disable-next-line @next/next/no-img-element
<img
src={game.coverUrl}
alt={game.title}
className="absolute inset-0 w-full h-full object-cover"
/>
) : (
<div className="absolute inset-0 flex items-center justify-center text-4xl">
🎮
</div>
)}
</div>
<div className="p-2">
<p
className="text-xs font-medium truncate leading-tight"
style={{ color: 'var(--text-primary)' }}
title={game.title}
>
{game.title}
</p>
</div>
</button>
))}
</div>
{selected && (
<GameDetailModal game={selected} libraryId={libraryId} onClose={() => setSelected(null)} />
)}
</>
)
}
function LoadingGrid() {
return (
<div className="grid gap-4 grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6">
{Array.from({ length: 12 }).map((_, i) => (
<div key={i} className="rounded-xl overflow-hidden" style={{ backgroundColor: 'var(--surface)' }}>
<div className="aspect-[3/4] w-full animate-pulse" style={{ backgroundColor: 'var(--border)' }} />
<div className="p-2">
<div className="h-3 rounded animate-pulse" style={{ backgroundColor: 'var(--border)', width: '70%' }} />
</div>
</div>
))}
</div>
)
}
function ErrorMessage({ message }: { message: string }) {
return (
<div className="rounded-lg border p-8 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
{message}
</div>
)
}
function EmptyState() {
return (
<div className="rounded-lg border p-12 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
<p className="text-lg mb-1">No games found</p>
<p className="text-sm">Each game should be a folder containing a .zip file.</p>
</div>
)
}