Add Movie and TV Library types. #5
99
src/app/api/game-cover/route.ts
Normal file
99
src/app/api/game-cover/route.ts
Normal file
@@ -0,0 +1,99 @@
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import path from 'path'
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import fs from 'fs'
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import sharp from 'sharp'
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import { NextRequest, NextResponse } from 'next/server'
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import { getLibrary, resolveLibraryRoot, resolveAndJail } from '@/lib/libraries'
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const MAX_COVER_BYTES = 10 * 1024 * 1024 // 10 MB
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type CoverType = 'cover' | 'widecover'
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function isCoverType(s: string | null): s is CoverType {
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return s === 'cover' || s === 'widecover'
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}
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export async function POST(request: NextRequest) {
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const { searchParams } = request.nextUrl
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const libraryId = searchParams.get('libraryId')
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const itemId = searchParams.get('itemId')
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const coverType = searchParams.get('coverType')
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if (!libraryId || !itemId) {
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return NextResponse.json({ error: 'Missing libraryId or itemId' }, { status: 400 })
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}
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if (!isCoverType(coverType)) {
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return NextResponse.json({ error: 'coverType must be "cover" or "widecover"' }, { status: 400 })
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}
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const library = getLibrary(libraryId)
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if (!library) {
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return NextResponse.json({ error: 'Library not found' }, { status: 404 })
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}
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if (library.type !== 'games') {
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return NextResponse.json({ error: 'Library is not a games library' }, { status: 400 })
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}
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const libraryRoot = resolveLibraryRoot(library)
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const folderPath = decodeURIComponent(itemId)
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let resolvedDir: string
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try {
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resolvedDir = resolveAndJail(libraryRoot, folderPath)
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} catch {
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return NextResponse.json({ error: 'Invalid item path' }, { status: 400 })
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}
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if (!fs.existsSync(resolvedDir)) {
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return NextResponse.json({ error: 'Game folder not found' }, { status: 404 })
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}
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let formData: FormData
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try {
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formData = await request.formData()
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} catch {
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return NextResponse.json({ error: 'Invalid form data' }, { status: 400 })
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}
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const file = formData.get('cover')
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if (!(file instanceof File)) {
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return NextResponse.json({ error: 'cover file is required' }, { status: 400 })
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}
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if (file.size > MAX_COVER_BYTES) {
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return NextResponse.json({ error: 'File too large. Maximum size is 10 MB.' }, { status: 400 })
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}
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const rawBuffer = Buffer.from(await file.arrayBuffer())
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let processedBuffer: Buffer
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try {
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processedBuffer = await sharp(rawBuffer).jpeg({ quality: 90 }).toBuffer()
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} catch {
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return NextResponse.json({ error: 'Invalid or corrupt image file.' }, { status: 400 })
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}
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const destFilename = `${coverType}.jpg`
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const destPath = path.join(resolvedDir, destFilename)
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// Remove any existing file with the same base name but a different extension
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const basePattern = new RegExp(`^${coverType}\\.`, 'i')
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try {
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for (const f of fs.readdirSync(resolvedDir)) {
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if (basePattern.test(f) && f.toLowerCase() !== destFilename) {
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fs.unlinkSync(path.join(resolvedDir, f))
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}
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}
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} catch { /* ignore */ }
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fs.writeFileSync(destPath, processedBuffer)
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const relPath = path.join(folderPath, destFilename)
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// cover uses the thumbnail endpoint; widecover is served directly
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const url =
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coverType === 'cover'
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? `/api/thumbnail?libraryId=${encodeURIComponent(libraryId)}&path=${encodeURIComponent(relPath)}`
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: `/api/file?libraryId=${encodeURIComponent(libraryId)}&path=${encodeURIComponent(relPath)}`
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return NextResponse.json({ url }, { status: 200 })
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}
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@@ -1,6 +1,6 @@
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'use client'
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import { useEffect, useRef } from 'react'
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import { useEffect, useRef, useState, useCallback } from 'react'
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import type { Game } from '@/types'
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import TagSelector from '@/components/tags/TagSelector'
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@@ -9,14 +9,22 @@ interface Props {
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libraryId: string
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onClose: () => void
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onTagsChanged?: () => void
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onCoverUploaded?: () => void
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}
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export default function GameDetailModal({ game, libraryId, onClose, onTagsChanged }: Props) {
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export default function GameDetailModal({ game, libraryId, onClose, onTagsChanged, onCoverUploaded }: Props) {
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const overlayRef = useRef<HTMLDivElement>(null)
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const menuRef = useRef<HTMLDivElement>(null)
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const [menuOpen, setMenuOpen] = useState(false)
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const [editingImages, setEditingImages] = useState(false)
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useEffect(() => {
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const handleKey = (e: KeyboardEvent) => {
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if (e.key === 'Escape') onClose()
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if (e.key === 'Escape') {
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if (menuOpen) { setMenuOpen(false); return }
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if (editingImages) { setEditingImages(false); return }
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onClose()
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}
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}
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document.addEventListener('keydown', handleKey)
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document.body.style.overflow = 'hidden'
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@@ -24,13 +32,27 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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document.removeEventListener('keydown', handleKey)
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document.body.style.overflow = ''
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}
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}, [onClose])
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}, [onClose, menuOpen, editingImages])
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// Close menu on outside click
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useEffect(() => {
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if (!menuOpen) return
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const handler = (e: MouseEvent) => {
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if (menuRef.current && !menuRef.current.contains(e.target as Node)) {
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setMenuOpen(false)
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}
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}
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document.addEventListener('mousedown', handler)
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return () => document.removeEventListener('mousedown', handler)
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}, [menuOpen])
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const handleOverlayClick = (e: React.MouseEvent) => {
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if (e.target === overlayRef.current) onClose()
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}
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const downloadHref = `/api/file?libraryId=${encodeURIComponent(libraryId)}&path=${encodeURIComponent(game.zipPath)}`
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const zipDownloadUrl = (zipPath: string) =>
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`/api/file?libraryId=${encodeURIComponent(libraryId)}&path=${encodeURIComponent(zipPath)}`
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const heroImage = game.wideCoverUrl ?? game.coverUrl
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return (
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<div
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@@ -43,6 +65,15 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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className="relative w-full max-w-lg rounded-2xl overflow-hidden shadow-2xl"
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style={{ backgroundColor: 'var(--surface)', border: '1px solid var(--border)' }}
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>
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{editingImages ? (
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<ImageEditor
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game={game}
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libraryId={libraryId}
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onBack={() => setEditingImages(false)}
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onUploaded={onCoverUploaded}
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/>
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) : (
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<>
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{/* Close button */}
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<button
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onClick={onClose}
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@@ -55,22 +86,11 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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✕
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</button>
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{/* Wide cover / cover hero */}
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{/* Hero image */}
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<div className="w-full" style={{ backgroundColor: 'var(--border)' }}>
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{game.wideCoverUrl ? (
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{heroImage ? (
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// eslint-disable-next-line @next/next/no-img-element
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<img
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src={game.wideCoverUrl}
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alt={`${game.title} wide cover`}
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className="w-full object-cover max-h-64"
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/>
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) : game.coverUrl ? (
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// eslint-disable-next-line @next/next/no-img-element
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<img
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src={game.coverUrl}
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alt={`${game.title} cover`}
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className="w-full object-contain max-h-64"
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/>
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<img src={heroImage} alt={`${game.title} cover`} className="w-full object-cover max-h-64" />
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) : (
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<div className="h-40 flex items-center justify-center text-5xl">🎮</div>
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)}
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@@ -78,20 +98,44 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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{/* Info */}
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<div className="p-5">
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<h2 className="text-lg font-semibold mb-4" style={{ color: 'var(--text-primary)' }}>
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{/* Title row with kebab menu */}
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<div className="flex items-center gap-2 mb-4">
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<h2 className="text-lg font-semibold flex-1 min-w-0" style={{ color: 'var(--text-primary)' }}>
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{game.title}
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</h2>
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<a
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href={downloadHref}
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download
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className="flex items-center justify-center gap-2 w-full px-4 py-2.5 rounded-lg font-medium text-sm transition-colors"
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style={{ backgroundColor: 'var(--accent)', color: '#fff' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--accent-hover)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--accent)')}
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{/* Kebab menu */}
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<div className="relative flex-shrink-0" ref={menuRef}>
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<button
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onClick={() => setMenuOpen((o) => !o)}
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className="w-7 h-7 rounded-lg flex items-center justify-center transition-colors"
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style={{ color: 'var(--text-secondary)', backgroundColor: 'transparent' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--border)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'transparent')}
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aria-label="More options"
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>
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<span>↓</span>
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Download .zip
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</a>
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⋮
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</button>
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{menuOpen && (
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<div
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className="absolute right-0 top-full mt-1 rounded-lg shadow-lg overflow-hidden z-20 min-w-max"
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style={{ backgroundColor: 'var(--surface)', border: '1px solid var(--border)' }}
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>
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<button
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onClick={() => { setMenuOpen(false); setEditingImages(true) }}
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className="flex items-center gap-2 w-full px-4 py-2 text-sm text-left transition-colors"
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style={{ color: 'var(--text-primary)' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--border)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'transparent')}
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>
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Edit images
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</button>
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</div>
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)}
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</div>
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</div>
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<DownloadButton zipFiles={game.zipFiles} downloadUrl={zipDownloadUrl} />
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{/* Tags */}
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<div className="mt-4 pt-4" style={{ borderTop: '1px solid var(--border)' }}>
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@@ -101,7 +145,287 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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<TagSelector mediaKey={`${libraryId}:${game.id}`} onTagsChanged={onTagsChanged} />
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</div>
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</div>
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</>
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)}
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</div>
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</div>
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)
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}
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// ─── Download Button ──────────────────────────────────────────────────────────
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function DownloadButton({
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zipFiles,
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downloadUrl,
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}: {
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zipFiles: string[]
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downloadUrl: (zipPath: string) => string
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}) {
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const [open, setOpen] = useState(false)
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const ref = useRef<HTMLDivElement>(null)
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const close = useCallback(() => setOpen(false), [])
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useEffect(() => {
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if (!open) return
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const handler = (e: MouseEvent) => {
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if (ref.current && !ref.current.contains(e.target as Node)) close()
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}
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document.addEventListener('mousedown', handler)
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return () => document.removeEventListener('mousedown', handler)
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}, [open, close])
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const primary = zipFiles[0]
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const primaryName = primary.split('/').pop() ?? primary
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if (zipFiles.length === 1) {
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return (
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<a
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href={downloadUrl(primary)}
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download
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className="flex items-center justify-center gap-2 w-full px-4 py-2.5 rounded-lg font-medium text-sm transition-colors"
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style={{ backgroundColor: 'var(--accent)', color: '#fff' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--accent-hover)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--accent)')}
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>
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<span>↓</span>
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Download .zip
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</a>
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)
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}
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return (
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<div className="relative" ref={ref}>
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<div className="flex rounded-lg overflow-hidden" style={{ backgroundColor: 'var(--accent)' }}>
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{/* Primary download */}
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<a
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href={downloadUrl(primary)}
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download
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className="flex items-center justify-center gap-2 flex-1 px-4 py-2.5 font-medium text-sm transition-colors"
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style={{ color: '#fff' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.1)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'transparent')}
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>
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<span>↓</span>
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{primaryName}
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</a>
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{/* Divider */}
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<div style={{ width: '1px', backgroundColor: 'rgba(255,255,255,0.25)' }} />
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{/* Dropdown toggle */}
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<button
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onClick={() => setOpen((o) => !o)}
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className="px-3 flex items-center justify-center text-sm transition-colors"
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style={{ color: '#fff' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.1)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'transparent')}
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aria-label="Show all downloads"
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>
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▾
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</button>
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</div>
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{open && (
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<div
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className="absolute left-0 right-0 top-full mt-1 rounded-lg shadow-lg overflow-hidden z-20"
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style={{ backgroundColor: 'var(--surface)', border: '1px solid var(--border)' }}
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>
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{zipFiles.map((zipPath) => {
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const name = zipPath.split('/').pop() ?? zipPath
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return (
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<a
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key={zipPath}
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href={downloadUrl(zipPath)}
|
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download
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onClick={close}
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className="flex items-center gap-2 px-4 py-2 text-sm transition-colors"
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style={{ color: 'var(--text-primary)' }}
|
||||
onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--border)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'transparent')}
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>
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<span style={{ color: 'var(--text-secondary)' }}>↓</span>
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{name}
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</a>
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)
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})}
|
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</div>
|
||||
)}
|
||||
</div>
|
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)
|
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}
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||||
|
||||
// ─── Image Editor ─────────────────────────────────────────────────────────────
|
||||
|
||||
interface ImageEditorProps {
|
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game: Game
|
||||
libraryId: string
|
||||
onBack: () => void
|
||||
onUploaded?: () => void
|
||||
}
|
||||
|
||||
function ImageEditor({ game, libraryId, onBack, onUploaded }: ImageEditorProps) {
|
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return (
|
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<div className="p-5">
|
||||
{/* Header */}
|
||||
<div className="flex items-center gap-3 mb-6">
|
||||
<button
|
||||
onClick={onBack}
|
||||
className="w-7 h-7 rounded-lg flex items-center justify-center transition-colors flex-shrink-0"
|
||||
style={{ color: 'var(--text-secondary)', backgroundColor: 'transparent' }}
|
||||
onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--border)')}
|
||||
onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'transparent')}
|
||||
aria-label="Back"
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<h2 className="text-base font-semibold" style={{ color: 'var(--text-primary)' }}>
|
||||
Edit Images
|
||||
</h2>
|
||||
</div>
|
||||
|
||||
<div className="flex flex-col gap-6">
|
||||
<ImageSlot
|
||||
label="Cover"
|
||||
description="Portrait artwork (3:4)"
|
||||
currentUrl={game.coverUrl}
|
||||
fallback="🎮"
|
||||
aspectClass="aspect-[3/4]"
|
||||
libraryId={libraryId}
|
||||
itemId={game.id}
|
||||
coverType="cover"
|
||||
onUploaded={onUploaded}
|
||||
/>
|
||||
<ImageSlot
|
||||
label="Wide Cover"
|
||||
description="Landscape hero image"
|
||||
currentUrl={game.wideCoverUrl}
|
||||
fallback="🎮"
|
||||
aspectClass="aspect-video"
|
||||
libraryId={libraryId}
|
||||
itemId={game.id}
|
||||
coverType="widecover"
|
||||
onUploaded={onUploaded}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ─── Image Slot ───────────────────────────────────────────────────────────────
|
||||
|
||||
interface ImageSlotProps {
|
||||
label: string
|
||||
description: string
|
||||
currentUrl: string | null
|
||||
fallback: string
|
||||
aspectClass: string
|
||||
libraryId: string
|
||||
itemId: string
|
||||
coverType: 'cover' | 'widecover'
|
||||
onUploaded?: () => void
|
||||
}
|
||||
|
||||
function ImageSlot({
|
||||
label, description, currentUrl, fallback, aspectClass,
|
||||
libraryId, itemId, coverType, onUploaded,
|
||||
}: ImageSlotProps) {
|
||||
const inputRef = useRef<HTMLInputElement>(null)
|
||||
const [preview, setPreview] = useState<string | null>(null)
|
||||
const [uploading, setUploading] = useState(false)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
|
||||
const displayUrl = preview ?? currentUrl
|
||||
|
||||
const handleChange = async (e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const file = e.target.files?.[0]
|
||||
if (!file) return
|
||||
|
||||
// Show local preview immediately
|
||||
const objectUrl = URL.createObjectURL(file)
|
||||
setPreview(objectUrl)
|
||||
setError(null)
|
||||
setUploading(true)
|
||||
|
||||
const form = new FormData()
|
||||
form.append('cover', file)
|
||||
|
||||
try {
|
||||
const res = await fetch(
|
||||
`/api/game-cover?libraryId=${encodeURIComponent(libraryId)}&itemId=${encodeURIComponent(itemId)}&coverType=${coverType}`,
|
||||
{ method: 'POST', body: form }
|
||||
)
|
||||
if (!res.ok) {
|
||||
const data = await res.json().catch(() => ({}))
|
||||
setError(data.error ?? 'Upload failed.')
|
||||
setPreview(null)
|
||||
} else {
|
||||
onUploaded?.()
|
||||
}
|
||||
} catch {
|
||||
setError('Network error.')
|
||||
setPreview(null)
|
||||
} finally {
|
||||
setUploading(false)
|
||||
e.target.value = ''
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<div>
|
||||
<div className="flex items-baseline justify-between mb-2">
|
||||
<p className="text-sm font-medium" style={{ color: 'var(--text-primary)' }}>{label}</p>
|
||||
<p className="text-xs" style={{ color: 'var(--text-secondary)' }}>{description}</p>
|
||||
</div>
|
||||
|
||||
<div className="flex items-start gap-4">
|
||||
{/* Preview */}
|
||||
<div
|
||||
className={`${aspectClass} rounded-lg overflow-hidden flex-shrink-0 relative`}
|
||||
style={{
|
||||
width: coverType === 'cover' ? '80px' : '160px',
|
||||
backgroundColor: 'var(--border)',
|
||||
border: '1px solid var(--border)',
|
||||
}}
|
||||
>
|
||||
{displayUrl ? (
|
||||
// eslint-disable-next-line @next/next/no-img-element
|
||||
<img src={displayUrl} alt={label} className="w-full h-full object-cover" />
|
||||
) : (
|
||||
<div className="w-full h-full flex items-center justify-center text-2xl">{fallback}</div>
|
||||
)}
|
||||
{uploading && (
|
||||
<div className="absolute inset-0 flex items-center justify-center" style={{ backgroundColor: 'rgba(0,0,0,0.5)' }}>
|
||||
<span className="text-xs text-white">Saving…</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Controls */}
|
||||
<div className="flex flex-col gap-2 flex-1 min-w-0">
|
||||
<button
|
||||
onClick={() => inputRef.current?.click()}
|
||||
disabled={uploading}
|
||||
className="px-3 py-1.5 rounded-lg text-sm font-medium transition-colors disabled:opacity-50 text-left"
|
||||
style={{ backgroundColor: 'var(--border)', color: 'var(--text-primary)' }}
|
||||
onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--accent)')}
|
||||
onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'var(--border)')}
|
||||
>
|
||||
{currentUrl || preview ? 'Replace image' : 'Upload image'}
|
||||
</button>
|
||||
{error && (
|
||||
<p className="text-xs" style={{ color: '#fca5a5' }}>{error}</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<input
|
||||
ref={inputRef}
|
||||
type="file"
|
||||
accept="image/jpeg,image/png,image/webp,image/gif"
|
||||
className="hidden"
|
||||
onChange={handleChange}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
'use client'
|
||||
|
||||
import { useEffect, useState, useCallback } from 'react'
|
||||
import type { Game } from '@/types'
|
||||
import { useEffect, useState, useCallback, useRef } from 'react'
|
||||
import type { Game, GameSeries } from '@/types'
|
||||
import GameDetailModal from './GameDetailModal'
|
||||
import FilterPanel from '@/components/FilterPanel'
|
||||
|
||||
@@ -10,10 +10,13 @@ interface Props {
|
||||
}
|
||||
|
||||
export default function GamesView({ libraryId }: Props) {
|
||||
const [games, setGames] = useState<Game[]>([])
|
||||
const [items, setItems] = useState<(Game | GameSeries)[]>([])
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
const [selectedSeries, setSelectedSeries] = useState<GameSeries | null>(null)
|
||||
const [selected, setSelected] = useState<Game | null>(null)
|
||||
const selectedRef = useRef(selected)
|
||||
selectedRef.current = selected
|
||||
const [search, setSearch] = useState('')
|
||||
const [selectedTagIds, setSelectedTagIds] = useState<Set<string>>(new Set())
|
||||
const [assignments, setAssignments] = useState<Record<string, string[]>>({})
|
||||
@@ -26,12 +29,26 @@ export default function GamesView({ libraryId }: Props) {
|
||||
return next
|
||||
})
|
||||
|
||||
useEffect(() => {
|
||||
const fetchGames = useCallback((syncSelected = false) => {
|
||||
fetch(`/api/games?libraryId=${encodeURIComponent(libraryId)}`)
|
||||
.then((r) => r.json())
|
||||
.then((data) => {
|
||||
setGames(data)
|
||||
.then((data: (Game | GameSeries)[]) => {
|
||||
setItems(data)
|
||||
setLoading(false)
|
||||
if (syncSelected && selectedRef.current) {
|
||||
const id = selectedRef.current.id
|
||||
// Search top-level games and inside series
|
||||
let updated: Game | undefined
|
||||
for (const item of data) {
|
||||
if ('games' in item) {
|
||||
updated = item.games.find((g) => g.id === id)
|
||||
} else if (item.id === id) {
|
||||
updated = item
|
||||
}
|
||||
if (updated) break
|
||||
}
|
||||
if (updated) setSelected(updated)
|
||||
}
|
||||
})
|
||||
.catch(() => {
|
||||
setError('Failed to load games')
|
||||
@@ -39,6 +56,8 @@ export default function GamesView({ libraryId }: Props) {
|
||||
})
|
||||
}, [libraryId])
|
||||
|
||||
useEffect(() => { fetchGames() }, [fetchGames])
|
||||
|
||||
const fetchAssignments = useCallback(() => {
|
||||
fetch(`/api/tags/library-assignments?libraryId=${encodeURIComponent(libraryId)}`)
|
||||
.then((r) => r.json())
|
||||
@@ -48,10 +67,17 @@ export default function GamesView({ libraryId }: Props) {
|
||||
|
||||
useEffect(() => { fetchAssignments() }, [fetchAssignments])
|
||||
|
||||
const filtered = games.filter((game) => {
|
||||
if (search && !game.title.toLowerCase().includes(search.toLowerCase())) return false
|
||||
// Items shown in the current view level
|
||||
const visibleItems: (Game | GameSeries)[] = selectedSeries
|
||||
? selectedSeries.games
|
||||
: items
|
||||
|
||||
const filtered = visibleItems.filter((item) => {
|
||||
if (search && !item.title.toLowerCase().includes(search.toLowerCase())) return false
|
||||
if (selectedTagIds.size > 0) {
|
||||
const gameTags = assignments[`${libraryId}:${game.id}`] ?? []
|
||||
// Tag filtering only applies to games (series don't have tags directly)
|
||||
if ('games' in item) return true
|
||||
const gameTags = assignments[`${libraryId}:${item.id}`] ?? []
|
||||
if (![...selectedTagIds].every((id) => gameTags.includes(id))) return false
|
||||
}
|
||||
return true
|
||||
@@ -71,23 +97,74 @@ export default function GamesView({ libraryId }: Props) {
|
||||
/>
|
||||
</div>
|
||||
<div className="flex-1 min-w-0">
|
||||
{/* Breadcrumb when inside a series */}
|
||||
{selectedSeries && (
|
||||
<div className="flex items-center gap-2 mb-4 text-sm">
|
||||
<button
|
||||
onClick={() => { setSelectedSeries(null); setSearch('') }}
|
||||
className="transition-colors"
|
||||
style={{ color: 'var(--accent)' }}
|
||||
>
|
||||
All Games
|
||||
</button>
|
||||
<span style={{ color: 'var(--text-secondary)' }}>/</span>
|
||||
<span className="font-medium" style={{ color: 'var(--text-primary)' }}>
|
||||
{selectedSeries.title}
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{loading ? (
|
||||
<LoadingGrid />
|
||||
) : error ? (
|
||||
<ErrorMessage message={error} />
|
||||
) : games.length === 0 ? (
|
||||
<EmptyState />
|
||||
<div className="rounded-lg border p-8 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
|
||||
{error}
|
||||
</div>
|
||||
) : items.length === 0 ? (
|
||||
<div className="rounded-lg border p-12 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
|
||||
<p className="text-lg mb-1">No games found</p>
|
||||
<p className="text-sm">Each game should be a folder containing a .zip file.</p>
|
||||
</div>
|
||||
) : (
|
||||
<div className="grid gap-4 grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6">
|
||||
{filtered.map((game) => (
|
||||
{filtered.map((item) =>
|
||||
'games' in item ? (
|
||||
<SeriesCard
|
||||
key={item.id}
|
||||
series={item}
|
||||
onClick={() => { setSelectedSeries(item); setSearch('') }}
|
||||
/>
|
||||
) : (
|
||||
<GameCard
|
||||
key={item.id}
|
||||
game={item}
|
||||
onClick={() => setSelected(item)}
|
||||
/>
|
||||
)
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{selected && (
|
||||
<GameDetailModal
|
||||
game={selected}
|
||||
libraryId={libraryId}
|
||||
onClose={() => setSelected(null)}
|
||||
onTagsChanged={() => { setFilterRefreshKey((k) => k + 1); fetchAssignments() }}
|
||||
onCoverUploaded={() => fetchGames(true)}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
function GameCard({ game, onClick }: { game: Game; onClick: () => void }) {
|
||||
return (
|
||||
<button
|
||||
key={game.id}
|
||||
onClick={() => setSelected(game)}
|
||||
onClick={onClick}
|
||||
className="group text-left rounded-xl overflow-hidden border transition-all focus:outline-none focus-visible:ring-2"
|
||||
style={{
|
||||
borderColor: 'var(--border)',
|
||||
backgroundColor: 'var(--surface)',
|
||||
}}
|
||||
style={{ borderColor: 'var(--border)', backgroundColor: 'var(--surface)' }}
|
||||
onMouseEnter={(e) => {
|
||||
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
|
||||
;(e.currentTarget as HTMLElement).style.transform = 'translateY(-2px)'
|
||||
@@ -100,41 +177,59 @@ export default function GamesView({ libraryId }: Props) {
|
||||
<div className="aspect-[3/4] w-full relative overflow-hidden" style={{ backgroundColor: 'var(--border)' }}>
|
||||
{game.coverUrl ? (
|
||||
// eslint-disable-next-line @next/next/no-img-element
|
||||
<img
|
||||
src={game.coverUrl}
|
||||
alt={game.title}
|
||||
className="absolute inset-0 w-full h-full object-cover"
|
||||
/>
|
||||
<img src={game.coverUrl} alt={game.title} className="absolute inset-0 w-full h-full object-cover" />
|
||||
) : (
|
||||
<div className="absolute inset-0 flex items-center justify-center text-4xl">
|
||||
🎮
|
||||
</div>
|
||||
<div className="absolute inset-0 flex items-center justify-center text-4xl">🎮</div>
|
||||
)}
|
||||
</div>
|
||||
<div className="p-2">
|
||||
<p
|
||||
className="text-xs font-medium truncate leading-tight"
|
||||
style={{ color: 'var(--text-primary)' }}
|
||||
title={game.title}
|
||||
>
|
||||
<p className="text-xs font-medium truncate leading-tight" style={{ color: 'var(--text-primary)' }} title={game.title}>
|
||||
{game.title}
|
||||
</p>
|
||||
</div>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
)
|
||||
}
|
||||
|
||||
{selected && (
|
||||
<GameDetailModal
|
||||
game={selected}
|
||||
libraryId={libraryId}
|
||||
onClose={() => setSelected(null)}
|
||||
onTagsChanged={() => { setFilterRefreshKey((k) => k + 1); fetchAssignments() }}
|
||||
/>
|
||||
function SeriesCard({ series, onClick }: { series: GameSeries; onClick: () => void }) {
|
||||
return (
|
||||
<button
|
||||
onClick={onClick}
|
||||
className="group text-left rounded-xl overflow-hidden border transition-all focus:outline-none focus-visible:ring-2"
|
||||
style={{ borderColor: 'var(--border)', backgroundColor: 'var(--surface)' }}
|
||||
onMouseEnter={(e) => {
|
||||
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
|
||||
;(e.currentTarget as HTMLElement).style.transform = 'translateY(-2px)'
|
||||
}}
|
||||
onMouseLeave={(e) => {
|
||||
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--border)'
|
||||
;(e.currentTarget as HTMLElement).style.transform = 'translateY(0)'
|
||||
}}
|
||||
>
|
||||
<div className="aspect-[3/4] w-full relative overflow-hidden" style={{ backgroundColor: 'var(--border)' }}>
|
||||
{series.coverUrl ? (
|
||||
// eslint-disable-next-line @next/next/no-img-element
|
||||
<img src={series.coverUrl} alt={series.title} className="absolute inset-0 w-full h-full object-cover" />
|
||||
) : (
|
||||
<div className="absolute inset-0 flex items-center justify-center text-4xl">🎮</div>
|
||||
)}
|
||||
{/* Game count badge */}
|
||||
<div
|
||||
className="absolute bottom-1.5 right-1.5 px-1.5 py-0.5 rounded text-xs font-semibold"
|
||||
style={{ backgroundColor: 'rgba(0,0,0,0.7)', color: '#fff' }}
|
||||
>
|
||||
{series.games.length}
|
||||
</div>
|
||||
</div>
|
||||
<div className="p-2">
|
||||
<p className="text-xs font-medium truncate leading-tight" style={{ color: 'var(--text-primary)' }} title={series.title}>
|
||||
{series.title}
|
||||
</p>
|
||||
<p className="text-xs mt-0.5" style={{ color: 'var(--text-secondary)' }}>
|
||||
Series
|
||||
</p>
|
||||
</div>
|
||||
</button>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -152,20 +247,3 @@ function LoadingGrid() {
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
function ErrorMessage({ message }: { message: string }) {
|
||||
return (
|
||||
<div className="rounded-lg border p-8 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
|
||||
{message}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
function EmptyState() {
|
||||
return (
|
||||
<div className="rounded-lg border p-12 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
|
||||
<p className="text-lg mb-1">No games found</p>
|
||||
<p className="text-sm">Each game should be a folder containing a .zip file.</p>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
124
src/lib/games.ts
124
src/lib/games.ts
@@ -1,6 +1,6 @@
|
||||
import fs from 'fs'
|
||||
import path from 'path'
|
||||
import type { Game } from '@/types'
|
||||
import type { Game, GameSeries } from '@/types'
|
||||
|
||||
const HIDDEN_FILES = /^\./
|
||||
|
||||
@@ -25,10 +25,56 @@ function fileApiUrl(libraryId: string, relativePath: string): string {
|
||||
return `/api/file?libraryId=${encodeURIComponent(libraryId)}&path=${encodeURIComponent(relativePath)}`
|
||||
}
|
||||
|
||||
export function scanGamesLibrary(libraryRoot: string, libraryId: string): Game[] {
|
||||
let gameDirs: string[]
|
||||
function thumbnailApiUrl(libraryId: string, relativePath: string): string {
|
||||
return `/api/thumbnail?libraryId=${encodeURIComponent(libraryId)}&path=${encodeURIComponent(relativePath)}`
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to build a Game from a directory.
|
||||
* @param absPath Absolute path to the game directory.
|
||||
* @param dirName The directory's own name (used as title).
|
||||
* @param relPath Path relative to the library root (used for IDs and file URLs).
|
||||
* @param libraryId Library identifier.
|
||||
* @returns Game, or null if the directory contains no .zip file.
|
||||
*/
|
||||
function buildGame(
|
||||
absPath: string,
|
||||
dirName: string,
|
||||
relPath: string,
|
||||
libraryId: string
|
||||
): Game | null {
|
||||
let allFiles: string[]
|
||||
try {
|
||||
gameDirs = fs
|
||||
allFiles = fs.readdirSync(absPath)
|
||||
} catch {
|
||||
return null
|
||||
}
|
||||
|
||||
const zipFiles = allFiles
|
||||
.filter((f) => f.toLowerCase().endsWith('.zip'))
|
||||
.sort((a, b) => a.localeCompare(b))
|
||||
if (zipFiles.length === 0) return null
|
||||
|
||||
const coverFile = findFile(absPath, /^cover$/i)
|
||||
const wideCoverFile = findFile(absPath, /^widecover$/i)
|
||||
|
||||
return {
|
||||
id: encodeURIComponent(relPath),
|
||||
title: dirName,
|
||||
coverUrl: coverFile
|
||||
? thumbnailApiUrl(libraryId, path.join(relPath, coverFile))
|
||||
: null,
|
||||
wideCoverUrl: wideCoverFile
|
||||
? fileApiUrl(libraryId, path.join(relPath, wideCoverFile))
|
||||
: null,
|
||||
zipFiles: zipFiles.map((f) => path.join(relPath, f)),
|
||||
}
|
||||
}
|
||||
|
||||
export function scanGamesLibrary(libraryRoot: string, libraryId: string): (Game | GameSeries)[] {
|
||||
let topDirs: string[]
|
||||
try {
|
||||
topDirs = fs
|
||||
.readdirSync(libraryRoot, { withFileTypes: true })
|
||||
.filter((d) => d.isDirectory() && !HIDDEN_FILES.test(d.name))
|
||||
.map((d) => d.name)
|
||||
@@ -36,42 +82,66 @@ export function scanGamesLibrary(libraryRoot: string, libraryId: string): Game[]
|
||||
return []
|
||||
}
|
||||
|
||||
const games: Game[] = []
|
||||
const results: (Game | GameSeries)[] = []
|
||||
|
||||
for (const dirName of gameDirs) {
|
||||
const gamePath = path.join(libraryRoot, dirName)
|
||||
for (const dirName of topDirs) {
|
||||
const absPath = path.join(libraryRoot, dirName)
|
||||
|
||||
// Find the .zip file (first match)
|
||||
let zipFile: string | null = null
|
||||
let allFiles: string[]
|
||||
try {
|
||||
const allFiles = fs.readdirSync(gamePath)
|
||||
zipFile = allFiles.find((f) => f.toLowerCase().endsWith('.zip')) ?? null
|
||||
allFiles = fs.readdirSync(absPath)
|
||||
} catch {
|
||||
// skip unreadable dirs
|
||||
continue
|
||||
}
|
||||
|
||||
if (!zipFile) continue
|
||||
// Standalone game: directory directly contains a .zip
|
||||
const hasZip = allFiles.some((f) => f.toLowerCase().endsWith('.zip'))
|
||||
if (hasZip) {
|
||||
const game = buildGame(absPath, dirName, dirName, libraryId)
|
||||
if (game) results.push(game)
|
||||
continue
|
||||
}
|
||||
|
||||
// Case-insensitive cover matching
|
||||
const coverFile = findFile(gamePath, /^cover$/i)
|
||||
const wideCoverFile = findFile(gamePath, /^widecover$/i)
|
||||
// No .zip here — check subdirectories (series detection)
|
||||
let subDirs: string[]
|
||||
try {
|
||||
subDirs = fs
|
||||
.readdirSync(absPath, { withFileTypes: true })
|
||||
.filter((d) => d.isDirectory() && !HIDDEN_FILES.test(d.name))
|
||||
.map((d) => d.name)
|
||||
} catch {
|
||||
continue
|
||||
}
|
||||
|
||||
const id = encodeURIComponent(dirName)
|
||||
const zipRelPath = path.join(dirName, zipFile)
|
||||
const seriesGames: Game[] = []
|
||||
for (const subDir of subDirs) {
|
||||
const game = buildGame(
|
||||
path.join(absPath, subDir),
|
||||
subDir,
|
||||
path.join(dirName, subDir),
|
||||
libraryId
|
||||
)
|
||||
if (game) seriesGames.push(game)
|
||||
}
|
||||
|
||||
games.push({
|
||||
id,
|
||||
if (seriesGames.length === 0) continue
|
||||
|
||||
// It's a series — check for an optional series-level cover
|
||||
const seriesCoverFile = findFile(absPath, /^cover$/i)
|
||||
const seriesWideCoverFile = findFile(absPath, /^widecover$/i)
|
||||
|
||||
results.push({
|
||||
id: encodeURIComponent(dirName),
|
||||
title: dirName,
|
||||
coverUrl: coverFile
|
||||
? fileApiUrl(libraryId, path.join(dirName, coverFile))
|
||||
coverUrl: seriesCoverFile
|
||||
? thumbnailApiUrl(libraryId, path.join(dirName, seriesCoverFile))
|
||||
: seriesGames[0].coverUrl,
|
||||
wideCoverUrl: seriesWideCoverFile
|
||||
? fileApiUrl(libraryId, path.join(dirName, seriesWideCoverFile))
|
||||
: null,
|
||||
wideCoverUrl: wideCoverFile
|
||||
? fileApiUrl(libraryId, path.join(dirName, wideCoverFile))
|
||||
: null,
|
||||
zipPath: zipRelPath,
|
||||
games: seriesGames.sort((a, b) => a.title.localeCompare(b.title)),
|
||||
})
|
||||
}
|
||||
|
||||
return games.sort((a, b) => a.title.localeCompare(b.title))
|
||||
return results.sort((a, b) => a.title.localeCompare(b.title))
|
||||
}
|
||||
|
||||
@@ -13,7 +13,15 @@ export interface Game {
|
||||
title: string
|
||||
coverUrl: string | null
|
||||
wideCoverUrl: string | null
|
||||
zipPath: string
|
||||
zipFiles: string[]
|
||||
}
|
||||
|
||||
export interface GameSeries {
|
||||
id: string
|
||||
title: string
|
||||
coverUrl: string | null
|
||||
wideCoverUrl: string | null
|
||||
games: Game[]
|
||||
}
|
||||
|
||||
export type MediaType = 'video' | 'image' | 'other'
|
||||
|
||||
Reference in New Issue
Block a user