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MediaLore/src/components/games/GamesView.tsx
Garret Patti 43436f5cae add library filter panel and tag selector enhancements
- Add left sidebar filter panel to MixedView and GamesView with name
  search and tag toggles; only shows tags/categories used in the current
  library; AND logic when multiple tags are selected
- Add GET /api/tags/library-assignments endpoint returning all tag
  assignments for a library keyed by mediaKey
- Add getTagAssignmentsForLibrary() and getTagsSortedByUsage() to tags lib
- Support ?sort=usage on GET /api/tags/items to order by assignment count
- Tag selector: per-category search, top-25-by-usage display, inline add
  tag (auto-assigned to current item) and add category flows
- Tag selector: group assigned tags by category into nested pills
- Fix nested <button> hydration error in EntryTile (outer element is now
  a div with role="button")
- Keep filter panel assignments in sync when tags are toggled or created

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-25 19:50:28 -04:00

172 lines
6.0 KiB
TypeScript

'use client'
import { useEffect, useState, useCallback } from 'react'
import type { Game } from '@/types'
import GameDetailModal from './GameDetailModal'
import FilterPanel from '@/components/FilterPanel'
interface Props {
libraryId: string
}
export default function GamesView({ libraryId }: Props) {
const [games, setGames] = useState<Game[]>([])
const [loading, setLoading] = useState(true)
const [error, setError] = useState<string | null>(null)
const [selected, setSelected] = useState<Game | null>(null)
const [search, setSearch] = useState('')
const [selectedTagIds, setSelectedTagIds] = useState<Set<string>>(new Set())
const [assignments, setAssignments] = useState<Record<string, string[]>>({})
const [filterRefreshKey, setFilterRefreshKey] = useState(0)
const toggleTag = (tagId: string) =>
setSelectedTagIds((prev) => {
const next = new Set(prev)
next.has(tagId) ? next.delete(tagId) : next.add(tagId)
return next
})
useEffect(() => {
fetch(`/api/games?libraryId=${encodeURIComponent(libraryId)}`)
.then((r) => r.json())
.then((data) => {
setGames(data)
setLoading(false)
})
.catch(() => {
setError('Failed to load games')
setLoading(false)
})
}, [libraryId])
const fetchAssignments = useCallback(() => {
fetch(`/api/tags/library-assignments?libraryId=${encodeURIComponent(libraryId)}`)
.then((r) => r.json())
.then(setAssignments)
.catch(() => {})
}, [libraryId])
useEffect(() => { fetchAssignments() }, [fetchAssignments])
const filtered = games.filter((game) => {
if (search && !game.title.toLowerCase().includes(search.toLowerCase())) return false
if (selectedTagIds.size > 0) {
const gameTags = assignments[`${libraryId}:${game.id}`] ?? []
if (![...selectedTagIds].every((id) => gameTags.includes(id))) return false
}
return true
})
return (
<div className="flex gap-6 items-start">
<div className="w-52 flex-shrink-0">
<FilterPanel
libraryId={libraryId}
assignments={assignments}
search={search}
onSearchChange={setSearch}
selectedTagIds={selectedTagIds}
onTagToggle={toggleTag}
refreshKey={filterRefreshKey}
/>
</div>
<div className="flex-1 min-w-0">
{loading ? (
<LoadingGrid />
) : error ? (
<ErrorMessage message={error} />
) : games.length === 0 ? (
<EmptyState />
) : (
<div className="grid gap-4 grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6">
{filtered.map((game) => (
<button
key={game.id}
onClick={() => setSelected(game)}
className="group text-left rounded-xl overflow-hidden border transition-all focus:outline-none focus-visible:ring-2"
style={{
borderColor: 'var(--border)',
backgroundColor: 'var(--surface)',
}}
onMouseEnter={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(-2px)'
}}
onMouseLeave={(e) => {
;(e.currentTarget as HTMLElement).style.borderColor = 'var(--border)'
;(e.currentTarget as HTMLElement).style.transform = 'translateY(0)'
}}
>
<div className="aspect-[3/4] w-full relative overflow-hidden" style={{ backgroundColor: 'var(--border)' }}>
{game.coverUrl ? (
// eslint-disable-next-line @next/next/no-img-element
<img
src={game.coverUrl}
alt={game.title}
className="absolute inset-0 w-full h-full object-cover"
/>
) : (
<div className="absolute inset-0 flex items-center justify-center text-4xl">
🎮
</div>
)}
</div>
<div className="p-2">
<p
className="text-xs font-medium truncate leading-tight"
style={{ color: 'var(--text-primary)' }}
title={game.title}
>
{game.title}
</p>
</div>
</button>
))}
</div>
)}
{selected && (
<GameDetailModal
game={selected}
libraryId={libraryId}
onClose={() => setSelected(null)}
onTagsChanged={() => { setFilterRefreshKey((k) => k + 1); fetchAssignments() }}
/>
)}
</div>
</div>
)
}
function LoadingGrid() {
return (
<div className="grid gap-4 grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6">
{Array.from({ length: 12 }).map((_, i) => (
<div key={i} className="rounded-xl overflow-hidden" style={{ backgroundColor: 'var(--surface)' }}>
<div className="aspect-[3/4] w-full animate-pulse" style={{ backgroundColor: 'var(--border)' }} />
<div className="p-2">
<div className="h-3 rounded animate-pulse" style={{ backgroundColor: 'var(--border)', width: '70%' }} />
</div>
</div>
))}
</div>
)
}
function ErrorMessage({ message }: { message: string }) {
return (
<div className="rounded-lg border p-8 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
{message}
</div>
)
}
function EmptyState() {
return (
<div className="rounded-lg border p-12 text-center" style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}>
<p className="text-lg mb-1">No games found</p>
<p className="text-sm">Each game should be a folder containing a .zip file.</p>
</div>
)
}