Add screenshots to game detail modal
- New /api/game-screenshots route handles GET (list), POST (upload), and DELETE (remove single file)
- Screenshots stored in a screenshots/ subfolder inside each game directory
- Images converted to JPEG via Sharp on upload, named shot-{timestamp}.jpg
- Modal shows a horizontal scrollable strip of 16:9 thumbnail tiles
- Hover a tile to reveal a delete button; uploading placeholders appear per in-flight upload
- Dashed + tile triggers multi-file picker for batch uploads
- Click any thumbnail to open a full-screen lightbox with prev/next arrows, counter, and keyboard nav (←/→/Esc)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
177
src/app/api/game-screenshots/route.ts
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177
src/app/api/game-screenshots/route.ts
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@@ -0,0 +1,177 @@
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import path from 'path'
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import fs from 'fs'
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import sharp from 'sharp'
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import { NextRequest, NextResponse } from 'next/server'
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import { getLibrary, resolveLibraryRoot, resolveAndJail } from '@/lib/libraries'
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import { requireAdmin, requireLibraryAccess } from '@/lib/auth'
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import { fileApiUrl, thumbnailApiUrl } from '@/lib/media-utils'
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const SCREENSHOT_EXTENSIONS = new Set(['.jpg', '.jpeg', '.png', '.webp', '.gif'])
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const MAX_SCREENSHOT_BYTES = 20 * 1024 * 1024 // 20 MB
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type GameDirResult =
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| { gameDir: string; screenshotsDir: string; folderPath: string }
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| { error: string; status: number }
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function getGameDir(libraryId: string, gameId: string): GameDirResult {
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const library = getLibrary(libraryId)
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if (!library) return { error: 'Library not found', status: 404 }
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if (library.type !== 'games') return { error: 'Library is not a games library', status: 400 }
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const libraryRoot = resolveLibraryRoot(library)
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const folderPath = decodeURIComponent(gameId)
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let gameDir: string
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try {
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gameDir = resolveAndJail(libraryRoot, folderPath)
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} catch {
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return { error: 'Invalid game path', status: 400 }
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}
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if (!fs.existsSync(gameDir)) return { error: 'Game folder not found', status: 404 }
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return { gameDir, screenshotsDir: path.join(gameDir, 'screenshots'), folderPath }
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}
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// ─── GET: list screenshots ────────────────────────────────────────────────────
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export async function GET(request: NextRequest) {
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const { searchParams } = request.nextUrl
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const libraryId = searchParams.get('libraryId')
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const gameId = searchParams.get('gameId')
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if (!libraryId || !gameId) {
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return NextResponse.json({ error: 'Missing libraryId or gameId' }, { status: 400 })
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}
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const auth = await requireLibraryAccess(request, libraryId)
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if (auth instanceof NextResponse) return auth
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const resolved = getGameDir(libraryId, gameId)
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if ('error' in resolved) return NextResponse.json({ error: resolved.error }, { status: resolved.status })
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const { screenshotsDir, folderPath } = resolved
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if (!fs.existsSync(screenshotsDir)) {
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return NextResponse.json({ screenshots: [] })
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}
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let files: string[]
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try {
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files = fs.readdirSync(screenshotsDir)
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} catch {
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return NextResponse.json({ screenshots: [] })
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}
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const screenshots = files
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.filter((f) => SCREENSHOT_EXTENSIONS.has(path.extname(f).toLowerCase()))
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.sort()
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.map((filename) => {
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const relPath = path.join(folderPath, 'screenshots', filename)
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return {
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filename,
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url: fileApiUrl(libraryId, relPath),
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thumbnailUrl: thumbnailApiUrl(libraryId, relPath),
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}
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})
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return NextResponse.json({ screenshots })
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}
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// ─── POST: upload screenshot ──────────────────────────────────────────────────
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export async function POST(request: NextRequest) {
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const auth = await requireAdmin(request)
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if (auth instanceof NextResponse) return auth
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const { searchParams } = request.nextUrl
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const libraryId = searchParams.get('libraryId')
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const gameId = searchParams.get('gameId')
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if (!libraryId || !gameId) {
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return NextResponse.json({ error: 'Missing libraryId or gameId' }, { status: 400 })
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}
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const resolved = getGameDir(libraryId, gameId)
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if ('error' in resolved) return NextResponse.json({ error: resolved.error }, { status: resolved.status })
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const { screenshotsDir, folderPath } = resolved
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let formData: FormData
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try {
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formData = await request.formData()
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} catch {
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return NextResponse.json({ error: 'Invalid form data' }, { status: 400 })
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}
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const file = formData.get('screenshot')
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if (!(file instanceof File)) {
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return NextResponse.json({ error: 'screenshot field is required' }, { status: 400 })
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}
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if (file.size > MAX_SCREENSHOT_BYTES) {
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return NextResponse.json({ error: 'File too large. Maximum size is 20 MB.' }, { status: 400 })
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}
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const rawBuffer = Buffer.from(await file.arrayBuffer())
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let processedBuffer: Buffer
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try {
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processedBuffer = await sharp(rawBuffer).jpeg({ quality: 90 }).toBuffer()
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} catch {
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return NextResponse.json({ error: 'Invalid or corrupt image file.' }, { status: 400 })
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}
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fs.mkdirSync(screenshotsDir, { recursive: true })
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const filename = `shot-${Date.now()}.jpg`
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fs.writeFileSync(path.join(screenshotsDir, filename), processedBuffer)
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const relPath = path.join(folderPath, 'screenshots', filename)
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return NextResponse.json(
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{
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filename,
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url: fileApiUrl(libraryId, relPath),
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thumbnailUrl: thumbnailApiUrl(libraryId, relPath),
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},
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{ status: 201 }
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)
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}
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// ─── DELETE: remove screenshot ────────────────────────────────────────────────
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export async function DELETE(request: NextRequest) {
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const auth = await requireAdmin(request)
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if (auth instanceof NextResponse) return auth
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const { searchParams } = request.nextUrl
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const libraryId = searchParams.get('libraryId')
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const gameId = searchParams.get('gameId')
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const filename = searchParams.get('filename')
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if (!libraryId || !gameId || !filename) {
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return NextResponse.json({ error: 'Missing libraryId, gameId, or filename' }, { status: 400 })
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}
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// Filename must be a plain basename — no path separators, no traversal
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if (filename !== path.basename(filename) || filename.includes('..')) {
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return NextResponse.json({ error: 'Invalid filename' }, { status: 400 })
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}
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const resolved = getGameDir(libraryId, gameId)
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if ('error' in resolved) return NextResponse.json({ error: resolved.error }, { status: resolved.status })
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const { screenshotsDir } = resolved
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let filePath: string
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try {
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filePath = resolveAndJail(screenshotsDir, filename)
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} catch {
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return NextResponse.json({ error: 'Invalid filename' }, { status: 400 })
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}
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try {
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fs.unlinkSync(filePath)
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} catch {
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return NextResponse.json({ error: 'File not found or could not be deleted' }, { status: 404 })
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}
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return new NextResponse(null, { status: 204 })
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}
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@@ -27,6 +27,7 @@ interface Props {
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export default function GameDetailModal({ game, libraryId, onClose, onTagsChanged, onCoverUploaded, onDeleted }: Props) {
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const overlayRef = useRef<HTMLDivElement>(null)
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const menuRef = useRef<HTMLDivElement>(null)
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const screenshotInputRef = useRef<HTMLInputElement>(null)
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const [menuOpen, setMenuOpen] = useState(false)
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const [editingImages, setEditingImages] = useState(false)
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const [confirming, setConfirming] = useState(false)
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@@ -36,8 +37,65 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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const [renameError, setRenameError] = useState<string | null>(null)
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const [renameSaving, setRenameSaving] = useState(false)
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// Screenshots state
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const [screenshots, setScreenshots] = useState<Array<{ filename: string; url: string; thumbnailUrl: string }>>([])
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const [screenshotsLoading, setScreenshotsLoading] = useState(false)
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const [lightboxIndex, setLightboxIndex] = useState<number | null>(null)
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const [deletingScreenshot, setDeletingScreenshot] = useState<string | null>(null)
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const [uploadingCount, setUploadingCount] = useState(0)
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const fetchScreenshots = useCallback(() => {
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setScreenshotsLoading(true)
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fetch(`/api/game-screenshots?libraryId=${encodeURIComponent(libraryId)}&gameId=${encodeURIComponent(game.id)}`)
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.then((r) => r.json())
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.then((data) => setScreenshots(data.screenshots ?? []))
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.catch(() => {})
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.finally(() => setScreenshotsLoading(false))
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}, [libraryId, game.id])
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useEffect(() => { fetchScreenshots() }, [fetchScreenshots])
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const handleScreenshotUpload = async (e: React.ChangeEvent<HTMLInputElement>) => {
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const files = Array.from(e.target.files ?? [])
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if (files.length === 0) return
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e.target.value = ''
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for (const file of files) {
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setUploadingCount((n) => n + 1)
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const form = new FormData()
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form.append('screenshot', file)
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try {
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await fetch(
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`/api/game-screenshots?libraryId=${encodeURIComponent(libraryId)}&gameId=${encodeURIComponent(game.id)}`,
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{ method: 'POST', body: form }
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)
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} catch { /* ignore */ }
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finally { setUploadingCount((n) => n - 1) }
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}
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fetchScreenshots()
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}
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const handleDeleteScreenshot = async (filename: string) => {
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setDeletingScreenshot(filename)
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try {
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await fetch(
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`/api/game-screenshots?libraryId=${encodeURIComponent(libraryId)}&gameId=${encodeURIComponent(game.id)}&filename=${encodeURIComponent(filename)}`,
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{ method: 'DELETE' }
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)
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} catch { /* ignore */ }
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finally {
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setDeletingScreenshot(null)
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fetchScreenshots()
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}
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}
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useEffect(() => {
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const handleKey = (e: KeyboardEvent) => {
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if (lightboxIndex !== null) {
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if (e.key === 'Escape') { setLightboxIndex(null); return }
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if (e.key === 'ArrowLeft') { setLightboxIndex((i) => (i! > 0 ? i! - 1 : i)); return }
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if (e.key === 'ArrowRight') { setLightboxIndex((i) => (i! < screenshots.length - 1 ? i! + 1 : i)); return }
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return
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}
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if (e.key === 'Escape') {
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if (menuOpen) { setMenuOpen(false); return }
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if (confirming) { setConfirming(false); return }
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@@ -52,7 +110,7 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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document.removeEventListener('keydown', handleKey)
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document.body.style.overflow = ''
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}
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}, [onClose, menuOpen, editingImages, confirming, renaming])
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}, [onClose, menuOpen, editingImages, confirming, renaming, lightboxIndex, screenshots.length])
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// Close menu on outside click
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useEffect(() => {
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@@ -298,6 +356,80 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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<DownloadButton gameFiles={game.gameFiles} clientPlatform={clientPlatform} downloadUrl={fileDownloadUrl} />
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{/* Screenshots */}
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<div className="mt-4 pt-4" style={{ borderTop: '1px solid var(--border)' }}>
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<p className="text-xs font-semibold uppercase tracking-wider mb-2" style={{ color: 'var(--text-secondary)' }}>
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Screenshots
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</p>
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<div className="flex gap-2 overflow-x-auto pb-1" style={{ scrollbarWidth: 'thin' }}>
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{screenshotsLoading && screenshots.length === 0 ? (
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<div className="flex-shrink-0 w-36 aspect-video rounded-lg animate-pulse" style={{ backgroundColor: 'var(--border)' }} />
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) : (
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<>
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{screenshots.map((shot, idx) => (
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<div
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key={shot.filename}
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className="group relative flex-shrink-0 w-36 aspect-video rounded-lg overflow-hidden cursor-pointer"
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style={{ backgroundColor: 'var(--border)' }}
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onClick={() => setLightboxIndex(idx)}
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>
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{/* eslint-disable-next-line @next/next/no-img-element */}
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<img src={shot.thumbnailUrl} alt={`Screenshot ${idx + 1}`} className="w-full h-full object-cover" />
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{deletingScreenshot !== shot.filename && (
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<button
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onClick={(e) => { e.stopPropagation(); handleDeleteScreenshot(shot.filename) }}
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className="absolute top-1 right-1 w-5 h-5 rounded-full flex items-center justify-center text-xs opacity-0 group-hover:opacity-100 transition-opacity"
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style={{ backgroundColor: 'rgba(0,0,0,0.7)', color: '#fff' }}
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aria-label="Delete screenshot"
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>
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✕
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</button>
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)}
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{deletingScreenshot === shot.filename && (
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<div className="absolute inset-0 flex items-center justify-center" style={{ backgroundColor: 'rgba(0,0,0,0.5)' }}>
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<span className="text-xs text-white">Deleting…</span>
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</div>
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)}
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</div>
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))}
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{Array.from({ length: uploadingCount }).map((_, i) => (
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<div
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key={`uploading-${i}`}
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className="flex-shrink-0 w-36 aspect-video rounded-lg flex items-center justify-center animate-pulse"
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style={{ backgroundColor: 'var(--border)' }}
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>
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<span className="text-xs" style={{ color: 'var(--text-secondary)' }}>Uploading…</span>
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</div>
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))}
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<button
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onClick={() => screenshotInputRef.current?.click()}
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className="flex-shrink-0 w-36 aspect-video rounded-lg flex items-center justify-center border-2 border-dashed transition-colors"
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style={{ borderColor: 'var(--border)', color: 'var(--text-secondary)' }}
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onMouseEnter={(e) => {
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;(e.currentTarget as HTMLElement).style.borderColor = 'var(--accent)'
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;(e.currentTarget as HTMLElement).style.color = 'var(--accent)'
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}}
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onMouseLeave={(e) => {
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;(e.currentTarget as HTMLElement).style.borderColor = 'var(--border)'
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;(e.currentTarget as HTMLElement).style.color = 'var(--text-secondary)'
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}}
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aria-label="Add screenshot"
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>
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<span className="text-xl">+</span>
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</button>
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</>
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)}
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</div>
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<input
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ref={screenshotInputRef}
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type="file"
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multiple
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accept="image/*"
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className="hidden"
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onChange={handleScreenshotUpload}
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/>
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</div>
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{/* Tags */}
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<div className="mt-4 pt-4" style={{ borderTop: '1px solid var(--border)' }}>
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<p className="text-xs font-semibold uppercase tracking-wider mb-2" style={{ color: 'var(--text-secondary)' }}>
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@@ -309,6 +441,75 @@ export default function GameDetailModal({ game, libraryId, onClose, onTagsChange
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</>
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)}
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</div>
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{/* Lightbox */}
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{lightboxIndex !== null && (
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<div
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className="fixed inset-0 flex items-center justify-center"
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style={{ backgroundColor: 'rgba(0,0,0,0.92)', zIndex: 60 }}
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onClick={() => setLightboxIndex(null)}
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>
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<div
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className="relative flex items-center justify-center w-full h-full p-8"
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onClick={(e) => e.stopPropagation()}
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>
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{/* eslint-disable-next-line @next/next/no-img-element */}
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<img
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src={screenshots[lightboxIndex].url}
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alt={`Screenshot ${lightboxIndex + 1}`}
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className="max-w-full max-h-full object-contain rounded-lg shadow-2xl"
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/>
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{/* Close */}
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<button
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onClick={() => setLightboxIndex(null)}
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className="absolute top-4 right-4 w-9 h-9 rounded-full flex items-center justify-center transition-colors"
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style={{ backgroundColor: 'rgba(255,255,255,0.15)', color: '#fff' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.3)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.15)')}
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aria-label="Close"
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>
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✕
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</button>
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{/* Prev */}
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{lightboxIndex > 0 && (
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<button
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onClick={() => setLightboxIndex((i) => i! - 1)}
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className="absolute left-4 top-1/2 -translate-y-1/2 w-9 h-9 rounded-full flex items-center justify-center transition-colors"
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style={{ backgroundColor: 'rgba(255,255,255,0.15)', color: '#fff' }}
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.3)')}
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.15)')}
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aria-label="Previous screenshot"
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>
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←
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</button>
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)}
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|
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{/* Next */}
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{lightboxIndex < screenshots.length - 1 && (
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<button
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onClick={() => setLightboxIndex((i) => i! + 1)}
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className="absolute right-4 top-1/2 -translate-y-1/2 w-9 h-9 rounded-full flex items-center justify-center transition-colors"
|
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style={{ backgroundColor: 'rgba(255,255,255,0.15)', color: '#fff' }}
|
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onMouseEnter={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.3)')}
|
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onMouseLeave={(e) => ((e.currentTarget as HTMLElement).style.backgroundColor = 'rgba(255,255,255,0.15)')}
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aria-label="Next screenshot"
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>
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→
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</button>
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)}
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{/* Counter */}
|
||||
<div
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className="absolute bottom-4 left-1/2 -translate-x-1/2 text-xs px-3 py-1 rounded-full"
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style={{ backgroundColor: 'rgba(0,0,0,0.5)', color: 'rgba(255,255,255,0.7)' }}
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>
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{lightboxIndex + 1} / {screenshots.length}
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</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user