- Add library_ai_settings table with migration for per-library overrides
- Extend AiConfig with editable prompt parts for description, tagging,
extraction, and translation steps; defaults match previous hardcoded values
- Add getEffectiveAiConfig(libraryId) that merges global settings with
library-level overrides (empty override falls through to global)
- Update all ai-tagger functions to use getEffectiveAiConfig and build
prompts from configurable parts
- Add GET/PUT /api/ai-settings/library/[id] for per-library overrides
- Update /api/ai-settings GET/PUT to include prompt fields
- Add Prompts section and Library Overrides section to admin UI
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds automatic image tagging that runs as a post-scan phase, sending
thumbnails to an OpenAI-compatible vision API and applying matching
tags from the user-defined tag vocabulary.
- New ai-tagger module with batch processing, failure tolerance, and
tag validation against existing vocabulary
- Admin settings page (Manage > AI Tagging) for endpoint, model, and
enable toggle with connection testing
- DB migration for ai_tagged_at tracking column and AI config seeds
- Re-tag All support to queue items for reprocessing
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New /api/game-screenshots route handles GET (list), POST (upload), and DELETE (remove single file)
- Screenshots stored in a screenshots/ subfolder inside each game directory
- Images converted to JPEG via Sharp on upload, named shot-{timestamp}.jpg
- Modal shows a horizontal scrollable strip of 16:9 thumbnail tiles
- Hover a tile to reveal a delete button; uploading placeholders appear per in-flight upload
- Dashed + tile triggers multi-file picker for batch uploads
- Click any thumbnail to open a full-screen lightbox with prev/next arrows, counter, and keyboard nav (←/→/Esc)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Detect Windows (.zip), Linux (.tar.gz), and macOS (.dmg / .app bundle) game archives during scan
- Store GameFile[] with platform metadata in DB instead of plain zipFiles[]
- Stream .app bundles as on-the-fly zip archives via archiver
- Show WIN/LIN/MAC platform badge pills on GameCard and SeriesCard
- Auto-select the download matching the user's OS in GameDetailModal
- Persist cover URL to DB immediately on upload (no re-scan needed)
- Backward-compatible: legacy zipFiles entries map to platform 'windows'
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
media_key was a lossy shortening of item_key (libraryId:lastSegment) that
introduced a real collision bug: two TV episodes from different series with
the same filename would share the same media_key and each other's tags.
- DB migration converts existing media_tags rows from short format to full
item_key by joining against media_items; ambiguous/orphaned rows are dropped
- media_tags column renamed media_key → item_key
- Removed itemKeyToMediaKey() from scanner; reconcileAndPrune now passes
item_key directly to reKeyMediaItem
- DB reader functions (tv, movies, games) now expose item_key on returned
entities; frontend components use entity.item_key instead of constructing
the short libraryId:id form
- MixedView now constructs the full mixed_file: item_key format
- Tag API renamed mediaKey param → itemKey throughout
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- API reads now serve from media_items cache instead of scanning the filesystem
on every request; scans (manual or scheduled) remain the write path
- NFO metadata is no longer parsed automatically during scans; title falls back
to folder/filename — metadata can be refreshed per-item via the kabob menu
- Mixed libraries are now indexed in media_items (new mixed_file item type)
with file_path stored; scanMixed walks recursively and upserts all files
- Added file_path column to media_items and migrated item_type CHECK constraint
to include mixed_file via safe table-recreation migration
- New POST /api/nfo-refresh endpoint reads the .nfo for a single item and
patches its DB row (supports movie, tv_series, tv_episode)
- Added "Refresh metadata" button to movie and TV series kabob menus
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Game series: filter now checks child games for both search and tag matches instead of always passing series through
- TV episodes: tag selector no longer closes after picking a tag
- TV episodes: filter panel now filters episodes within a season view
- TV series list: series now appear when any of their episodes match the active tag filter (via new /api/tv/series-episode-tags endpoint backed by media_items)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Series grouping: a top-level folder with no .zip but game subfolders is
now treated as a GameSeries. Clicking a series drills into it with a
breadcrumb; a game-count badge distinguishes series cards from game cards.
Series fall back to the first game's cover when no series-level cover exists.
- Cover upload: new POST /api/game-cover endpoint writes cover.jpg or
widecover.jpg directly into the game/series folder (re-encoded via sharp).
A kebab menu on GameDetailModal opens an Edit Images panel showing previews
and upload/replace buttons for both cover and wide cover.
- Multi-zip download: Game.zipFiles replaces zipPath and includes all .zip
files in the folder. A single zip shows the existing download button; multiple
zips render a split button — primary action downloads the first file, a
dropdown arrow lists all files by name.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add `movies` type: per-movie folders with video files, poster/backdrop
images, and optional Jellyfin NFO metadata (title, year, plot, rating,
genres, runtime). Grid view with 2:3 poster art, detail modal with play
and two-click delete of the movie folder.
- Add `tv` type: Series -> Season -> Episode hierarchy with lazy loading at
each level. Reads tvshow.nfo and episodedetails NFO files for metadata.
Episode grid with video thumbnails, streams via existing video player.
Delete is limited to the entire series folder to avoid breaking Jellyfin.
- Add fast-xml-parser dependency for Kodi/Jellyfin NFO parsing (lib/nfo.ts)
- Migrate existing DB to expand the libraries CHECK constraint to include
the two new types; migration is idempotent and preserves existing data.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add left sidebar filter panel to MixedView and GamesView with name
search and tag toggles; only shows tags/categories used in the current
library; AND logic when multiple tags are selected
- Add GET /api/tags/library-assignments endpoint returning all tag
assignments for a library keyed by mediaKey
- Add getTagAssignmentsForLibrary() and getTagsSortedByUsage() to tags lib
- Support ?sort=usage on GET /api/tags/items to order by assignment count
- Tag selector: per-category search, top-25-by-usage display, inline add
tag (auto-assigned to current item) and add category flows
- Tag selector: group assigned tags by category into nested pills
- Fix nested <button> hydration error in EntryTile (outer element is now
a div with role="button")
- Keep filter panel assignments in sync when tags are toggled or created
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Introduces user-defined tag categories and tags with a many-to-many
relationship to media items. Tags are stored in a SQLite database
(medialore.db via better-sqlite3) with ON DELETE CASCADE for automatic
cleanup. Users can manage categories and tags at /manage/tags, assign
tags to games in the detail modal, and tag mixed media files via a
hover button on each tile.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>