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MediaLore/README.md
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# MediaLore
A self-hosted web UI for browsing media libraries on a NAS or local filesystem. Configure folders as typed libraries — currently supporting **Games** and **Mixed Media** library types.
## Features
- **Games library** — displays a grid of game cover art scanned from folders. Each game folder is expected to contain a `.zip` archive and optional artwork (`cover.*`, `widecover.*`). Clicking a game opens a detail modal with a download link for the zip.
- **Mixed media library** — a folder-navigable browser that mirrors the directory structure on disk. Videos open in an inline player (with full seek support via HTTP range requests). Images open in a lightbox. Other files are opened in a new tab.
- **Configurable libraries** — libraries are registered in `libraries.json` at the project root; no database required.
- **Path-jailed file serving** — all file access is verified to stay within the configured library root before being served.
## Project Structure
```
MediaLoreWeb/
├── libraries.json # Library configuration
├── data/ # Example media (not committed to production)
├── src/
│ ├── app/
│ │ ├── layout.tsx
│ │ ├── page.tsx # Home — library cards
│ │ ├── library/[id]/page.tsx # Library view (games or mixed)
│ │ └── api/
│ │ ├── libraries/route.ts # GET /api/libraries
│ │ ├── games/route.ts # GET /api/games?libraryId=
│ │ ├── browse/route.ts # GET /api/browse?libraryId=&path=
│ │ └── file/route.ts # GET /api/file?libraryId=&path=
│ ├── components/
│ │ ├── LibraryCard.tsx
│ │ ├── games/
│ │ │ ├── GamesView.tsx
│ │ │ └── GameDetailModal.tsx
│ │ └── mixed/
│ │ ├── MixedView.tsx
│ │ ├── VideoPlayerModal.tsx
│ │ └── ImageLightbox.tsx
│ ├── lib/
│ │ ├── libraries.ts # Config parsing and path resolution
│ │ ├── games.ts # Games library scanner
│ │ └── files.ts # Mixed library directory scanner
│ └── types/
│ └── index.ts
```
## Developer Setup
**Requirements:** Node.js 18+
```bash
# 1. Install dependencies
npm install
# 2. Start the development server
npm run dev
```
Open [http://localhost:3000](http://localhost:3000).
Other available commands:
```bash
npm run build # Production build
npm run start # Start production server (run build first)
npm run lint # Run ESLint
```
## Library Configuration
Libraries are defined in `libraries.json` at the project root:
```json
[
{
"id": "games",
"name": "Games",
"path": "./data/Games",
"type": "games"
},
{
"id": "various",
"name": "Various Media",
"path": "./data/Various Media",
"type": "mixed"
}
]
```
| Field | Description |
|--------|-------------|
| `id` | URL-safe unique identifier used in routes (`/library/<id>`) |
| `name` | Display name shown in the UI |
| `path` | Absolute or project-relative path to the library root folder |
| `type` | `"games"` or `"mixed"` |
Paths can point anywhere on the filesystem — they do not need to be inside the project directory. Restart the dev server after editing `libraries.json`.
## Library Folder Conventions
### Games (`"type": "games"`)
Each game is a subdirectory containing:
```
Games/
└── My Game Title/
├── My Game Title.zip # Required — the downloadable archive
├── cover.png # Optional — portrait cover art (case-insensitive)
└── widecover.jpg # Optional — landscape/hero cover art (case-insensitive)
```
- The `.zip` filename can be anything; the first `.zip` found in the folder is used.
- Cover art filenames are matched case-insensitively against `cover.*` and `widecover.*`. Any image extension is accepted.
### Mixed Media (`"type": "mixed"`)
No specific structure is required. The UI mirrors the directory tree exactly as it exists on disk. Supported media types:
- **Video:** `.mp4`, `.mov`, `.mkv`, `.avi`, `.webm`, `.m4v`
- **Image:** `.jpg`, `.jpeg`, `.png`, `.gif`, `.webp`, `.bmp`, `.tiff`
## API Reference
All API routes are server-side. File paths are never exposed in client-side state — only opaque `/api/file?...` URLs are sent to the browser.
| Route | Method | Description |
|-------|--------|-------------|
| `/api/libraries` | GET | Returns the full library list from `libraries.json` |
| `/api/games?libraryId=<id>` | GET | Scans the games library and returns structured game entries |
| `/api/browse?libraryId=<id>&path=<subpath>` | GET | Lists the contents of a directory within a mixed library |
| `/api/file?libraryId=<id>&path=<relpath>` | GET | Streams a file; supports HTTP `Range` requests for seekable video playback |
## Tech Stack
- [Next.js 15](https://nextjs.org/) (App Router)
- [React 19](https://react.dev/)
- [TypeScript 5](https://www.typescriptlang.org/)
- [Tailwind CSS 4](https://tailwindcss.com/)